CRIWARE on Stadia
A few days ago, Google launched Stadia, its cloud-based service that allows users to stream games on a Chrome web
Read moreA few days ago, Google launched Stadia, its cloud-based service that allows users to stream games on a Chrome web
Read moreHappy 5000 GAMES! We are thrilled to announce that we recently reached the 5000th games using the CRIWARE technology! CRIWARE’s
Read moreWe are delighted to announce that Inspion is now the exclusive distributor of CRIWARE in Taiwan! The Tokyo-based Inspion studio
Read moreWe are thrilled to introduce our new Unity demo: “World of Sound”. It consists of a series of interactive scenes
Read moreLike every year, CRIWARE was a sponsor of CEDEC, the Japanese game developer conference that took place in Yokohama from
Read moreCRIWARE will be an exhibitor at China Joy 2018, from the 3rd to the 6th of August, at the Shanghai New International
Read moreSofdec2, CRIWARE’s ultra-optimized codec and versatile video playback system is getting even better! Indeed, the new version of Sofdec2 is adding
Read moreThe Global Game Jam 2018 took place from January 26th to 28th. CRI Middleware hosted 5 teams in our offices in Shibuya,
Read moreThis post explains how to quickly find all the information you need when using CRIWARE and how to get support
Read moreThe CRIWARE brand middleware for video game development includes the ADX2 audio engine and tool, and the Sofdec2 video CODEC
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