Global Game Jam 2018
The Global Game Jam 2018 took place from January 26th to 28th. CRI Middleware hosted 5 teams in our offices in Shibuya,
Read moreThe Global Game Jam 2018 took place from January 26th to 28th. CRI Middleware hosted 5 teams in our offices in Shibuya,
Read moreThere is a new profiler available for ADX2 in Unity, which takes the form of an editor extension. The CRI
Read moreWe are delighted to announce the availability of CRI ADX2 for Web Browsers. You can now enjoy developing interactive audio
Read moreMcDSP does not need any introduction. The company from Mountain View, California has developed many ground-breaking audio processing plug-ins over
Read moreThis post explains how to minimize the audio memory footprint in your game using AtomCraft. Introduction Depending on what target
Read moreGreat news for Mac users! CRI Middleware is proud to announce the availability of the Mac version of AtomCraft. AtomCraft
Read moreWe are pleased to reaffirm our commitment to the indie game developers community by introducing the new CRI ADX 2
Read moreThis post explains how to perform sidechaining in the AtomCraft’s audio mixer. Introduction Sidechaining is a technique commonly used
Read moreIn this blog we will introduce the different Actions available in AtomCraft. Introduction In AtomCraft, “Actions” are commands inserted on
Read moreThis post describes the implementation of surface-dependent footsteps using AtomCraft. Introduction Footsteps are some of the most common sound
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