Sofdec2: Taking High Quality, High Performance Movie Playback to VR
The CRIWARE brand middleware for video game development includes the ADX2 audio engine and tool, and the Sofdec2 video CODEC
Read moreThe CRIWARE brand middleware for video game development includes the ADX2 audio engine and tool, and the Sofdec2 video CODEC
Read moreCRI Middleware recently announced the next step in its global expansion strategy with three trailblazing partnerships with the world’s foremost
Read moreThe 2016 edition of GameSoundCon (http://www.gamesoundcon.com/), the premier game music and sound design conference, just happened in Los Angeles. GameSoundCon
Read moreThis week, we conclude our first series of tutorial videos about using ADX2. We will start by learning how to
Read moreIn this week’s tutorials, we will first learn how to use the DSP Busses in AtomCraft and how to apply
Read moreAn Interview with Audio Director David Liu Founded by former Halo 4 creative director and METAL GEAR SOLID 4 producer
Read moreFirst on this week’s programme, we will learn about the Selectors in AtomCraft. Selectors are variables that can take several
Read moreThis week’s tutorials are mostly focusing on a more advanced integration of ADX2 with the Unity and Unreal game engines.
Read moreThe tutorials of this week talk about three different ways the game can control the sound of the Cues designed
Read moreGreat news for mobile developers! CRI Middleware integrates Immersion’s TouchSense® technology to make it easier for mobile game developers to
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