Charging Weapon Sounds [Part 2]
In the previous post, we prepared an ADX Cue Sheet containing Cues for a charging weapon and for several shots
Read moreIn the previous post, we prepared an ADX Cue Sheet containing Cues for a charging weapon and for several shots
Read moreIn this 2-part tutorial, we will learn how to implement charging weapon sounds (and the subsequent shots) using Unreal Engine
Read moreIn the first part of this tutorial, we prepared an ADX Cue Sheet that includes both voice and noise Cues.
Read moreIn this 2-part tutorial, we will learn how to implement distance-based effects on character voices, using Unreal Engine 5 and
Read moreIn the first part of this tutorial, we saw a simple way to synchronize the display of the subtitles with
Read moreWe recently learned how to synchronize a Unity scene with the content of a video played back by the Sofdec
Read moreIn the first part of this tutorial, we exported markers from our After Effects project into a text file. Then,
Read moreIn this 2-part tutorial, we will see how to synchronize Unity scenes with Sofdec videos. Indeed, when encoding your videos
Read moreIn adventure games, the heroes explore many different locations. For instance, while walking in the forest, they could emerge in
Read moreIn stealth or action games, an officer often explains the mission before the actual gameplay. Static scenes like this, where
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