AtomCraft – How-to? #2
This is the second installment of this series where we look at the implementation of some of the most common
Read moreThis is the second installment of this series where we look at the implementation of some of the most common
Read moreIn this new series, we will look at the implementation of some of the typical interactive audio tasks in AtomCraft,
Read moreAs a sound designer working in AtomCraft, ADX2’s authoring tool, your main task is to create new Cues that the
Read moreCRIWARE was a Silver Sponsor of Unite Beijing 2018, which took place at the National Convention Center from May 11th
Read moreSofdec2, CRIWARE’s ultra-optimized codec and versatile video playback system is getting even better! Indeed, the new version of Sofdec2 is adding
Read moreLet’s bounce! AtomCraft offers a bouncing feature, which allows for the recording and mixing of several tracks into a single
Read moreLast week we demonstrated CRIWARE at the Game Developer Conference (GDC): everything from the brand new Mac and Windows authoring
Read moreGDC 2018 is just around the corner! The game developer conference will be held at the Moscone center in San Francisco,
Read moreThis year again, CRIWARE is proud to be a diamond sponsor of the Game Audio Network Guild. G.A.N.G. is a non-profit organization
Read moreThe Global Game Jam 2018 took place from January 26th to 28th. CRI Middleware hosted 5 teams in our offices in Shibuya,
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