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Month: December 2019

20191223_The license authentication mechanism of the Atom Craft sound authoring tool changes
adx2 

New Atom Craft authentication mechanism

23rd December 2019 crich2_admin 0 Comment

The license authentication mechanism of the ADX2’s authoring tool has been updated. The new system includes 2 distinct authentications: –

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Blog-Picture_20191217_Creating Dynamic Scrape Sounds in Unity using ADX2
adx2 Tutorials 

Creating Dynamic Scrape Sounds in Unity using ADX2

17th December 201917th December 2019 crich2_admin 0 Comment

Introduction In last month’s blog, we looked at enhancing player immersion by creating a system which better reflected physically informed

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20191217_Charging up Your Weapons in Unity using ADX2
adx2 Tutorials 

Charging up Your Weapons in Unity using ADX2

17th December 201917th December 2019 crich2_admin 0 Comment

Introduction Modern games use all sorts of weapon types to offer up a fun and engaging gameplay. From single shot

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