Using the Atom Viewer Tool
This post explains the features of the Atom Viewer tool and how to use it in conjunction with AtomCraft. Introduction
Read moreThis post explains the features of the Atom Viewer tool and how to use it in conjunction with AtomCraft. Introduction
Read moreThis post explains the mixing process in AtomCraft. Introduction Mixing a game can be very challenging. Like for other
Read moreAs an industry, our goal is to delight the players, and our sound designers, composers, and audio technologists constantly strive
Read moreThis post explains how to implement interactive music in your game with AtomCraft. Introduction In this series of tutorials
Read moreThis post explains how to implement interactive music in your game with AtomCraft. Music in Video Games In our
Read moreThis post demonstrates the implementation of ambience sound effects using AtomCraft. Introduction We can consider that there are four main
Read moreThis post explains how to avoid the repetitive nature of game audio using AtomCraft’s randomization features. Unlike the real world,
Read moreToday’s post will explore the timeline automation in AtomCraft. Introduction Like your favorite Digital Audio Workstation, AtomCraft offers dedicated automation
Read moreThis post explains how to quickly find all the information you need when using CRIWARE and how to get support
Read moreAudio middleware was borne out of a need to free sound artists from programmer dependencies and allow for rich audio
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