ADX LipSync
At CEDEC 2019 – the Japanese game developers conference – we introduced our new lipsync technology “CRI ADX® LipSync”, which
Read moreAt CEDEC 2019 – the Japanese game developers conference – we introduced our new lipsync technology “CRI ADX® LipSync”, which
Read moreIntroduction In-Game Preview is another powerful feature of ADX2 that allows you to preview and edit various audio parameters while
Read moreIntroduction Sound in games is often a reactive one-way system, where the player’s interactions with the world result in sounds
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