Automated Loop Marker Setup with Robot API
There are several ways to loop audio content in Atom Craft. At the Material level, you can either keep the
Read moreThere are several ways to loop audio content in Atom Craft. At the Material level, you can either keep the
Read moreAfter learning how to implement interactive music with ADX by using AISACs and Selectors, we will this time examine another
Read moreIn episode 11 of this beginner’s guide, we explored dynamic mixing with REACT, which helps us balance the different audio
Read moreIn the last post of this beginner’s guide, we learned how Categories can help us organize and control the parameters
Read moreIn adventure games, torches are omnipresent. They can be part of the environment, used as a tool for solving puzzles
Read moreFollowing our introduction to spatialization in the latest post, we will examine how Categories can be used to organize and
Read moreIn this post, we will reply on what we learned about the basics of 3D sounds in the last episode,
Read morePopularized by “The Matrix”, bullet time is a classic visual effect in action movies and games. Time is temporarily slowed
Read moreRecording dialog during a game’s production requires a significant investment in time and resources. Generating placeholder dialog using Text-To-Speech (TTS)
Read moreIn the last episode of this beginner’s guide, we learned how to use AISAC to create sounds that react to
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