From Japan to the world!
We are thrilled to announce a new global expansion initiative for CRIWARE®, centered on our video middleware technology. This new
Read moreWe are thrilled to announce a new global expansion initiative for CRIWARE®, centered on our video middleware technology. This new
Read moreWhen localizing games in various languages, it is important for video playback to select the correct audio track and to
Read moreA unique console… The Playdate handheld console has been gaining popularity in the indie game community recently. It offers a
Read moreVersion 7.2.4 of SpriteStudio, our feature-packed 2D animation software, has recently been released. You can download it from here. Among
Read moreThe latest version of Atom Craft brings many new improvements, especially in the areas of spatial and immersive audio. In
Read moreWe are thrilled to introduce CRI Clovis, our new network video playback middleware that enables streaming playback on game consoles
Read moreGodot Engine has seen a surge in popularity recently, and we are thrilled to announce the availability of our SpriteStudio
Read moreThe Tokyo Game Show (TGS) was held from the 26th to the 29th of September at the Makuhari Messe. This
Read moreHaving learned everything about generating binary data for our Cues in the previous post, let’s see what solutions Atom Craft
Read moreDuring this beginner’s guide, you learned to implement interactive audio, from sound effects to dynamic music and dialog (in our
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