Distance-based effects for voices [Part 2]
In the first part of this tutorial, we prepared an ADX Cue Sheet that includes both voice and noise Cues.
Read moreIn the first part of this tutorial, we prepared an ADX Cue Sheet that includes both voice and noise Cues.
Read moreIn this 2-part tutorial, we will learn how to implement distance-based effects on character voices, using Unreal Engine 5 and
Read moreAs every year, CRI Middleware will exhibit at CEDEC 2025, Japan’s largest game developers’ conference. This year’s theme is “Innovating
Read moreThe 13th edition of BitSummit (dubbed “Summer of Yokai”) will be held from the 18th to the 20th of July
Read moreIn the first part of this tutorial, we saw a simple way to synchronize the display of the subtitles with
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