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Month: August 2019

Audio Occulusion with ADX2 and Unity
adx2 Tutorials 

Audio Occlusion with ADX2 and Unity

9th August 20199th August 2019 crich2_admin 0 Comment

Introduction Occlusion refers to the obstruction of a path between two points. This phenomenon can be calculated in games by

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2019_06_3D Audio_3
adx2 Tutorials 

Creating Immersive 3D Audio with ADX2 and Unity: Part 3

9th August 20199th August 2019 crich2_admin 0 Comment

Introduction Part 1 of this series covered some of ADX2’s basic 3D audio features. Part 2 expanded on that by

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