ClovisEventsNewsSofdec

CRI at GDC 2025

This year marks the 39th edition of the Game Developers Conference (GDC), the world’s largest conference for game creators. We look forward to sharing our knowledge and the latest news on our game middleware during the event that will be held at the Moscone Center in San Franciso from the 17th to the 21st of March.

 

In his session, our very own Hiroyuki Masuno, who has been in the game industry for 40 years, will describe the evolution of game sound design from the dawn of the industry to the present times, collaboration with creators from around the world, and how to build a team without boundaries to create better games. He will share the knowledge he has gained from his wide range of experiences in interactive audio, from in-game music production to sound implementation, programming, and the development of his music analysis middleware, BEATWIZ.

 

In addition, from the 19th to the 21st, we will be exhibiting at the Japan Pavilion booth, located in the North and South Hall / C1669.

We will be demonstrating our feature-reach video playback middleware CRI Sofdec as well as our new network video playback system CRI Clovis, and introduce several use cases.

We hope to see you all in San Francsico at the end of the month!