CRIWARE IN THE CASINO
CRI Middleware is bringing stunning sound and visuals to award-winning casino games by Sega Sammy Creation. We are happy to
Read moreCRI Middleware is bringing stunning sound and visuals to award-winning casino games by Sega Sammy Creation. We are happy to
Read moreThe ADX mixer has been considerably improved. Multiple output destinations can now be specified, allowing for greater flexibility in format.
Read moreCRI’s middleware solutions have supported Nintendo’s game consoles since the launch of the Nintendo GameCube in 2001, and more than
Read moreIn adventure games, the heroes explore many different locations. For instance, while walking in the forest, they could emerge in
Read moreA unique console… The Playdate handheld console has been gaining popularity in the indie game community recently. It offers a
Read moreThe latest version of Atom Craft brings many new improvements, especially in the areas of spatial and immersive audio. In
Read moreHaving learned everything about generating binary data for our Cues in the previous post, let’s see what solutions Atom Craft
Read moreDuring this beginner’s guide, you learned to implement interactive audio, from sound effects to dynamic music and dialog (in our
Read moreCloth Foley gives life to character movements in a game. In this post, we will design a dynamic Foley system
Read moreAfter tackling sound effects, we learned all about interactive music, finishing with Block Playback in the previous blog. The last
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