{"id":6475,"date":"2025-10-17T16:47:44","date_gmt":"2025-10-17T07:47:44","guid":{"rendered":"https:\/\/blog.criware.com\/?p=6475"},"modified":"2025-10-17T16:49:24","modified_gmt":"2025-10-17T07:49:24","slug":"visiting-gamesoundcon","status":"publish","type":"post","link":"https:\/\/blog.criware.com\/index.php\/2025\/10\/17\/visiting-gamesoundcon\/","title":{"rendered":"Visiting GameSoundCon"},"content":{"rendered":"<p>Our team will attend <a href=\"https:\/\/www.gamesoundcon.com\/\">GameSoundCon<\/a> at the convention center in Burbank, CA, later this month. Get in touch if you want to talk about audio and video middleware for your game!<\/p>\n<p>Already in its 17th edition, GameSoundCon is a 2-day conference celebrating video game music, sound effects, and audio dialogue for everyone from indie to AAA studios, and from education to research. <\/p>\n<p>Usual topics for the sessions of the conference include video game music composition, game sound design, technology, business\/career, virtual\/mixed reality audio, dialogue\/performance, interactive audio research, ludomusicology, game audio education, etc.<\/p>\n<p>This year, GameSoundCon is hybrid. You can attend in person or remotely with an online-only ticket, giving real-time access to all GameSoundCon sessions, live chat, and more.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Our team will attend GameSoundCon at the convention center in Burbank, CA, later this month. 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