{"id":6144,"date":"2025-07-16T18:54:12","date_gmt":"2025-07-16T09:54:12","guid":{"rendered":"https:\/\/blog.criware.com\/?p=6144"},"modified":"2025-07-16T18:57:14","modified_gmt":"2025-07-16T09:57:14","slug":"criware-at-cedec-2025","status":"publish","type":"post","link":"https:\/\/blog.criware.com\/index.php\/2025\/07\/16\/criware-at-cedec-2025\/","title":{"rendered":"CRIWARE at CEDEC 2025"},"content":{"rendered":"<p>As every year, CRI Middleware will exhibit at <a href=\"https:\/\/cedec.cesa.or.jp\/2025\/en\/\">CEDEC 2025<\/a>, Japan&#8217;s largest game developers&#8217; conference. This year&#8217;s theme is \u201cInnovating Fun\u201d. The event will take place a bit earlier than usual, from July 22 to July 24 at the Pacifico Yokohama North, bringing together industry professionals to explore cutting-edge advancements and best practices in game development, both during lectures and on the exhibition floor.<\/p>\n<h5>Latest tools<\/h5>\n<p>We will be showcasing the latest innovations in our middleware solutions. <\/p>\n<p>Visitors will be able to see the newest version of Atom Craft, <strong>CRI ADX<\/strong>&#8216;s audio authoring tool, which features a revamped mixer and enhanced routing for spatial audio.<\/p>\n<p>They will also be able to try out <em>VIractal<\/em> an upcoming cooperative game by Sting, in which the voice chat is powered by <strong>CRI TeleXus<\/strong>, our communication middleware. This game is also a good way to experience <strong>Sound xR<\/strong>, the spatial audio technology in CRI ADX.<\/p>\n<p>We will also introduce real-world use cases of <strong>CRI Clovis<\/strong>, our video streaming middleware, which is reshaping in-game video delivery.<\/p>\n<p>Finally, we will give an exclusive preview of the upcoming <em>Video Frame Interpolation for Remastering<\/em> in <strong>OPTPiX ImageStudio<\/strong>.<\/p>\n<h5>Sessions<\/h5>\n<p>We will also be hosting two sponsor sessions, focusing on sound design and the use of communication middleware in real-world game development.<\/p>\n<p><strong>Amplifying Cooperative Gameplay with Sound and Voice Chat<\/strong><br \/>\nJuly 22 &#8211; 16:40 to 17:40 (Session Room 11)<br \/>\nThe session dives into the sound and voice design of <em>VIractal<\/em>, a new cooperative RPG launching this summer. Attendees will learn how CRI ADX and CRI TeleXus were used to craft a deeply immersive multiplayer experience.<\/p>\n<p><strong>Young Devs x Sound Design \u2013 Behind the Scenes with CRI ADX<\/strong><br \/>\nJuly 24 &#8211; 15:00 to 16:00 (Session Room 11)<br \/>\nThis session will spotlight how a team of young developers at Bandai Namco Studios tackled sound implementation challenges across three major titles (<em>Hirogami, The Idolmaster: Shiny Colors \u2013 Song for Prism, EXCYCLE<\/em>). Through practical examples, the team will share how they used Atom Craft to overcome production bottlenecks and deliver high-quality game audio.<\/p>\n<p>We are looking forward to meeting you at CEDEC 2025!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As every year, CRI Middleware will exhibit at CEDEC 2025, Japan&#8217;s largest game developers&#8217; conference. This year&#8217;s theme is \u201cInnovating<\/p>\n","protected":false},"author":2,"featured_media":6148,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[5,17,8,15],"tags":[],"class_list":["post-6144","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-adx","category-clovis","category-events","category-telexus"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/6144","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/comments?post=6144"}],"version-history":[{"count":6,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/6144\/revisions"}],"predecessor-version":[{"id":6151,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/6144\/revisions\/6151"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/media\/6148"}],"wp:attachment":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/media?parent=6144"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/categories?post=6144"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/tags?post=6144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}