{"id":4150,"date":"2023-02-08T12:31:13","date_gmt":"2023-02-08T03:31:13","guid":{"rendered":"https:\/\/blog.criware.com\/?p=4150"},"modified":"2024-05-20T16:50:26","modified_gmt":"2024-05-20T07:50:26","slug":"designing-a-catapult","status":"publish","type":"post","link":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/","title":{"rendered":"Designing a Catapult"},"content":{"rendered":"<p>Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft.<\/p>\n<div class=\"wp-video\" style=\"width: 800px; display: block; margin: 40px auto;\">\n<div style=\"width: 800px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-4150-1\" width=\"800\" height=\"450\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/mp4\" src=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/video_catapult.mp4?_=1\" \/><a href=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/video_catapult.mp4\">https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/video_catapult.mp4<\/a><\/video><\/div>\n<\/div>\n<h2 style=\"font-size: 150%; font-weight: bold; margin-top: 40px;\">Assets Preparation<\/h2>\n<p>Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles.<\/p>\n<p>To achieve this, the sound is separated into different layers (each containing several variations): the initial impact, the final impact, the creaking, the sliding, and the whoosh.<\/p>\n<p>The whoosh itself is then divided into three types to reflect the kind of projectile: normal, fire, and acid.<\/p>\n<p>In our example, we created five variations for each layer, which should be enough to generate a wide variety of sounds.<\/p>\n<h2 style=\"font-size: 150%; font-weight: bold; margin-top: 40px;\">Implementation<\/h2>\n<p>Once your assets ready, you can import them in the Material Tree in Atom Craft and start the implementation:<\/p>\n<ul>\n<li>Create a new <em>Polyphonic Cue<\/em>.<\/li>\n<li>In this Cue, create four tracks: Impacts, Slide, Creaking, and Whoosh.<\/li>\n<li>Create two <em>Sub Sequences<\/em> of type <em>Shuffle<\/em> in the Impact track, and one <em>Sub Sequence<\/em> (also of the <em>Shuffle<\/em> type) in the Slide and Creaking tracks.<\/li>\n<li>Place the Initial Impact, Slide and Creaking Sub Sequences at the start of the Cue, and the Final Impact at around 900ms.<\/li>\n<li>Drag and drop the corresponding Materials into the Sub Sequences in the <em>Work Units Tree<\/em> to automatically create the tracks that will be played in shuffle.<\/li>\n<li>Finally, for each Sub Sequence, change the <em>Pitch Random Range<\/em> (200 cents max) and the <em>Playback Timing Random<\/em> properties (between 50 and 200ms) to add more variation.<\/li>\n<\/ul>\n<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4152\" src=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/01-Cue-and-SubSequences.png\" alt=\"01 Cue and SubSequences\" width=\"1309\" height=\"620\" srcset=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/01-Cue-and-SubSequences.png 1309w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/01-Cue-and-SubSequences-300x142.png 300w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/01-Cue-and-SubSequences-768x364.png 768w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/01-Cue-and-SubSequences-1024x485.png 1024w\" sizes=\"auto, (max-width: 1309px) 100vw, 1309px\" \/><\/p>\n<p>For the Whoosh layer, a Sub Sequence of type <em>Switch<\/em> is used to allow for the selection of the projectile\u2019s type.<\/p>\n<ul>\n<li>In the Project Tree, create a new <em>Selector<\/em> named Projectile_Type, and add three <em>Selector Labels<\/em>: Normal, Fire, and Acid.<\/li>\n<li>On the Whoosh track of the Cue, create a <em>Sub Sequence<\/em> of type <em>Switch<\/em> starting at about 400ms.<\/li>\n<li>Open the Switch Sub Sequence and set the <em>Switch Variable<\/em> property to the Projectile_Type selector.<\/li>\n<li>Then, create three tracks in the Sub Sequence (Normal, Fire, Acid) and assign the corresponding Selector Label for each track.<\/li>\n<\/ul>\n<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4153\" src=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/02-Switch-Cue.png\" alt=\"02 Switch Cue\" width=\"1043\" height=\"456\" srcset=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/02-Switch-Cue.png 1043w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/02-Switch-Cue-300x131.png 300w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/02-Switch-Cue-768x336.png 768w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/02-Switch-Cue-1024x448.png 1024w\" sizes=\"auto, (max-width: 1043px) 100vw, 1043px\" \/><\/p>\n<ul>\n<li>Finally, on each track of the Switch Sub Sequence, create a Sub Sequence of type Shuffle, and drag and drop the corresponding materials, allowing for several variations by type of projectile.<\/li>\n<\/ul>\n<p>With all that done, if you play the Cue in the <em>Session<\/em> window you will be able to change the Selector and switch the sound to a different type of projectile.<\/p>\n<p>As you can see in the downloadable project below, we created a Cue with a deep hierarchy, but combined with timing and pitch randomization it can generate a wide variety of sounds.<\/p>\n<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-4154\" src=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/03-Cue-Hierarchy.png\" alt=\"03 Cue Hierarchy\" width=\"958\" height=\"559\" srcset=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/03-Cue-Hierarchy.png 958w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/03-Cue-Hierarchy-300x175.png 300w, https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/03-Cue-Hierarchy-768x448.png 768w\" sizes=\"auto, (max-width: 958px) 100vw, 958px\" \/><\/p>\n<div style=\"max-width: 800px; margin: 0 auto; margin-bottom: 20px; text-align: center;\"><a style=\"display: block; border: 1px solid #ccc; padding: 20px; max-width: 100%; margin: 0 auto;\" href=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/AtomCraft_Project_Catapult.zip\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1813\" style=\"display: block; margin: 0 auto;\" src=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2018\/06\/zip.png\" alt=\"zip\" width=\"80\" height=\"78\" \/>AtomCraft_Project_Catapult.zip<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design<\/p>\n","protected":false},"author":2,"featured_media":5441,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[5,7],"tags":[],"class_list":["post-4150","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-adx","category-tutorials"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.9 - aioseo.com -->\n\t<meta name=\"description\" content=\"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"criware\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.9\" \/>\n\n\t\t<!-- Google tag (gtag.js) --> <script async src=\"https:\/\/www.googletagmanager.com\/gtag\/js?id=G-3KHVJQ0K75\"><\/script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-3KHVJQ0K75'); <\/script>\n\t\t<meta property=\"og:locale\" content=\"en_GB\" \/>\n\t\t<meta property=\"og:site_name\" content=\"CRI Middleware Blog - Unleash creativity, boost productivity.\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Designing a Catapult - CRI Middleware Blog\" \/>\n\t\t<meta property=\"og:description\" content=\"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2021\/08\/CRI-Blog_Title-banner_03.png\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2021\/08\/CRI-Blog_Title-banner_03.png\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2023-02-08T03:31:13+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2024-05-20T07:50:26+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n\t\t<meta name=\"twitter:title\" content=\"Designing a Catapult - CRI Middleware Blog\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve\" \/>\n\t\t<meta name=\"twitter:image\" content=\"https:\/\/blog.criware.com\/wp-content\/uploads\/2021\/08\/CRI-Blog_Title-banner_03.png\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BlogPosting\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#blogposting\",\"name\":\"Designing a Catapult - CRI Middleware Blog\",\"headline\":\"Designing a Catapult\",\"author\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/author\\\/crich2_admin\\\/#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/#organization\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/blog.criware.com\\\/wp-content\\\/uploads\\\/2023\\\/02\\\/Blog-Picture_20230208_Designing-a-Catapult-1-1.png\",\"width\":800,\"height\":445},\"datePublished\":\"2023-02-08T12:31:13+09:00\",\"dateModified\":\"2024-05-20T16:50:26+09:00\",\"inLanguage\":\"en-GB\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#webpage\"},\"articleSection\":\"ADX, Tutorials\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/blog.criware.com#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/blog.criware.com\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/category\\\/adx\\\/#listItem\",\"name\":\"ADX\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/category\\\/adx\\\/#listItem\",\"position\":2,\"name\":\"ADX\",\"item\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/category\\\/adx\\\/\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#listItem\",\"name\":\"Designing a Catapult\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/blog.criware.com#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#listItem\",\"position\":3,\"name\":\"Designing a Catapult\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/category\\\/adx\\\/#listItem\",\"name\":\"ADX\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/#organization\",\"name\":\"CRI Middleware Blog\",\"description\":\"Unleash creativity, boost productivity.\",\"url\":\"https:\\\/\\\/blog.criware.com\\\/\",\"logo\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/blog.criware.com\\\/wp-content\\\/uploads\\\/2021\\\/08\\\/CRI-Blog_Title-banner_03.png\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#organizationLogo\",\"width\":262,\"height\":81},\"image\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#organizationLogo\"}},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/author\\\/crich2_admin\\\/#author\",\"url\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/author\\\/crich2_admin\\\/\",\"name\":\"criware\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#webpage\",\"url\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/\",\"name\":\"Designing a Catapult - CRI Middleware Blog\",\"description\":\"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve\",\"inLanguage\":\"en-GB\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/author\\\/crich2_admin\\\/#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/author\\\/crich2_admin\\\/#author\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/blog.criware.com\\\/wp-content\\\/uploads\\\/2023\\\/02\\\/Blog-Picture_20230208_Designing-a-Catapult-1-1.png\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#mainImage\",\"width\":800,\"height\":445},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/index.php\\\/2023\\\/02\\\/08\\\/designing-a-catapult\\\/#mainImage\"},\"datePublished\":\"2023-02-08T12:31:13+09:00\",\"dateModified\":\"2024-05-20T16:50:26+09:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/blog.criware.com\\\/#website\",\"url\":\"https:\\\/\\\/blog.criware.com\\\/\",\"name\":\"CRI Middleware Blog\",\"description\":\"Unleash creativity, boost productivity.\",\"inLanguage\":\"en-GB\",\"publisher\":{\"@id\":\"https:\\\/\\\/blog.criware.com\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"Designing a Catapult - CRI Middleware Blog","description":"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve","canonical_url":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":"&lt;!-- Google tag (gtag.js) --&gt; &lt;script async src=\"https:\/\/www.googletagmanager.com\/gtag\/js?id=G-3KHVJQ0K75\"&gt;&lt;\/script&gt; &lt;script&gt; window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-3KHVJQ0K75'); &lt;\/script&gt;"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BlogPosting","@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#blogposting","name":"Designing a Catapult - CRI Middleware Blog","headline":"Designing a Catapult","author":{"@id":"https:\/\/blog.criware.com\/index.php\/author\/crich2_admin\/#author"},"publisher":{"@id":"https:\/\/blog.criware.com\/#organization"},"image":{"@type":"ImageObject","url":"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/Blog-Picture_20230208_Designing-a-Catapult-1-1.png","width":800,"height":445},"datePublished":"2023-02-08T12:31:13+09:00","dateModified":"2024-05-20T16:50:26+09:00","inLanguage":"en-GB","mainEntityOfPage":{"@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#webpage"},"isPartOf":{"@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#webpage"},"articleSection":"ADX, Tutorials"},{"@type":"BreadcrumbList","@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/blog.criware.com#listItem","position":1,"name":"Home","item":"https:\/\/blog.criware.com","nextItem":{"@type":"ListItem","@id":"https:\/\/blog.criware.com\/index.php\/category\/adx\/#listItem","name":"ADX"}},{"@type":"ListItem","@id":"https:\/\/blog.criware.com\/index.php\/category\/adx\/#listItem","position":2,"name":"ADX","item":"https:\/\/blog.criware.com\/index.php\/category\/adx\/","nextItem":{"@type":"ListItem","@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#listItem","name":"Designing a Catapult"},"previousItem":{"@type":"ListItem","@id":"https:\/\/blog.criware.com#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#listItem","position":3,"name":"Designing a Catapult","previousItem":{"@type":"ListItem","@id":"https:\/\/blog.criware.com\/index.php\/category\/adx\/#listItem","name":"ADX"}}]},{"@type":"Organization","@id":"https:\/\/blog.criware.com\/#organization","name":"CRI Middleware Blog","description":"Unleash creativity, boost productivity.","url":"https:\/\/blog.criware.com\/","logo":{"@type":"ImageObject","url":"https:\/\/blog.criware.com\/wp-content\/uploads\/2021\/08\/CRI-Blog_Title-banner_03.png","@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#organizationLogo","width":262,"height":81},"image":{"@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#organizationLogo"}},{"@type":"Person","@id":"https:\/\/blog.criware.com\/index.php\/author\/crich2_admin\/#author","url":"https:\/\/blog.criware.com\/index.php\/author\/crich2_admin\/","name":"criware"},{"@type":"WebPage","@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#webpage","url":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/","name":"Designing a Catapult - CRI Middleware Blog","description":"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve","inLanguage":"en-GB","isPartOf":{"@id":"https:\/\/blog.criware.com\/#website"},"breadcrumb":{"@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#breadcrumblist"},"author":{"@id":"https:\/\/blog.criware.com\/index.php\/author\/crich2_admin\/#author"},"creator":{"@id":"https:\/\/blog.criware.com\/index.php\/author\/crich2_admin\/#author"},"image":{"@type":"ImageObject","url":"https:\/\/blog.criware.com\/wp-content\/uploads\/2023\/02\/Blog-Picture_20230208_Designing-a-Catapult-1-1.png","@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#mainImage","width":800,"height":445},"primaryImageOfPage":{"@id":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/#mainImage"},"datePublished":"2023-02-08T12:31:13+09:00","dateModified":"2024-05-20T16:50:26+09:00"},{"@type":"WebSite","@id":"https:\/\/blog.criware.com\/#website","url":"https:\/\/blog.criware.com\/","name":"CRI Middleware Blog","description":"Unleash creativity, boost productivity.","inLanguage":"en-GB","publisher":{"@id":"https:\/\/blog.criware.com\/#organization"}}]},"og:locale":"en_GB","og:site_name":"CRI Middleware Blog - Unleash creativity, boost productivity.","og:type":"article","og:title":"Designing a Catapult - CRI Middleware Blog","og:description":"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve","og:url":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/","og:image":"https:\/\/blog.criware.com\/wp-content\/uploads\/2021\/08\/CRI-Blog_Title-banner_03.png","og:image:secure_url":"https:\/\/blog.criware.com\/wp-content\/uploads\/2021\/08\/CRI-Blog_Title-banner_03.png","article:published_time":"2023-02-08T03:31:13+00:00","article:modified_time":"2024-05-20T07:50:26+00:00","twitter:card":"summary_large_image","twitter:title":"Designing a Catapult - CRI Middleware Blog","twitter:description":"Siege machines are an integral part of medieval or fantasy games. In this post, we will see how to design and implement the sound of a catapult in Atom Craft. Assets Preparation Our goal is to be able to produce many variations of the catapult sound, while choosing between different types of projectiles. To achieve","twitter:image":"https:\/\/blog.criware.com\/wp-content\/uploads\/2021\/08\/CRI-Blog_Title-banner_03.png"},"aioseo_meta_data":{"post_id":"4150","title":null,"description":null,"keywords":null,"keyphrases":null,"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"local_seo":null,"breadcrumb_settings":null,"limit_modified_date":false,"ai":null,"created":"2024-12-03 09:29:23","updated":"2025-06-04 05:02:02","seo_analyzer_scan_date":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/blog.criware.com\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">\u00bb<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/blog.criware.com\/index.php\/category\/adx\/\" title=\"ADX\">ADX<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">\u00bb<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tDesigning a Catapult\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/blog.criware.com"},{"label":"ADX","link":"https:\/\/blog.criware.com\/index.php\/category\/adx\/"},{"label":"Designing a Catapult","link":"https:\/\/blog.criware.com\/index.php\/2023\/02\/08\/designing-a-catapult\/"}],"_links":{"self":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/4150","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/comments?post=4150"}],"version-history":[{"count":9,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/4150\/revisions"}],"predecessor-version":[{"id":5447,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/4150\/revisions\/5447"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/media\/5441"}],"wp:attachment":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/media?parent=4150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/categories?post=4150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/tags?post=4150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}