{"id":378,"date":"2016-05-23T17:04:50","date_gmt":"2016-05-23T08:04:50","guid":{"rendered":"http:\/\/blog.criware.com\/?p=378"},"modified":"2016-05-23T17:12:27","modified_gmt":"2016-05-23T08:12:27","slug":"cri-middleware-at-unite16-europe","status":"publish","type":"post","link":"https:\/\/blog.criware.com\/index.php\/2016\/05\/23\/cri-middleware-at-unite16-europe\/","title":{"rendered":"CRI Middleware at Unite&#8217;16 Europe"},"content":{"rendered":"<p>We will be at Unite&#8217;16 Europe \u00a0in Amsterdam from the 31st of May to the 2nd of June. \u00a0Come and check the latest CRIWARE audio and video technologies that will help you create\u00a0the game of your dreams, without it turning into a development nightmare! With Unity and CRIWARE, make your game sound better and look sharper!<\/p>\n<p>We will also take this opportunity to publish a couple of posts about the integration of ADX2 with Unity, so don&#8217;t miss them!<\/p>\n<p>The first one is already here:<\/p>\n<p><a href=\"http:\/\/blog.criware.com\/index.php\/2016\/05\/23\/integrating-adx2-with-unity-part-1\/\">http:\/\/blog.criware.com\/index.php\/2016\/05\/23\/integrating-adx2-with-unity-part-1\/<\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We will be at Unite&#8217;16 Europe \u00a0in Amsterdam from the 31st of May to the 2nd of June. \u00a0Come and<\/p>\n","protected":false},"author":2,"featured_media":377,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[8,9],"tags":[],"class_list":["post-378","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-events","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.9 - aioseo.com -->\n\t<meta name=\"description\" content=\"We will be at Unite&#039;16 Europe in Amsterdam from the 31st of May to the 2nd of June. 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