{"id":2634,"date":"2019-11-22T14:01:38","date_gmt":"2019-11-22T05:01:38","guid":{"rendered":"https:\/\/blog.criware.com\/?p=2634"},"modified":"2019-11-22T14:02:01","modified_gmt":"2019-11-22T05:02:01","slug":"criware-on-stadia","status":"publish","type":"post","link":"https:\/\/blog.criware.com\/index.php\/2019\/11\/22\/criware-on-stadia\/","title":{"rendered":"CRIWARE on Stadia"},"content":{"rendered":"<p>A few days ago, Google launched <a href=\"https:\/\/store.google.com\/product\/stadia\">Stadia<\/a>, its cloud-based service that allows users to stream games on a Chrome web browser, Google&#8217;s Chromecast and the Pixel devices.<\/p>\n<p>The service offers 22 games at launch &#8211; with many more in development &#8211; and streams 4K videos at 60 frames per second.<\/p>\n<p>We are proud to announce that two games from the Stadia launch lineup are using CRIWARE technology extensively.<\/p>\n<p>The first one is <a href=\"https:\/\/finalfantasyxv.square-enix-games.com\/stadia\">FINAL FANTASY XV<\/a> from Square Enix. The 15<sup>th<\/sup> episode of this famous series relies on HCA (High Compression Audio), a proprietary audio codec from CRI Middleware. HCA is at the heart of the sound system developed by Square Enix and allows for increased audio realism in the game, offering a high compression ratio and great audio quality for a very small CPU cost.<\/p>\n<p>The second one is <a href=\"https:\/\/www.bungie.net\/en\/Help\/Article\/48359\">Destiny 2: The Collection<\/a>, the online multiplayer shooter developed by Bungie. Since the launch of Destiny in 2014, Bungie has been using CRI Middleware\u2019s video encoding technology for the high-quality videos of the Destiny series.<\/p>\n<p>Are your developing a game for the new service from Google? Do not hesitate to check our <a href=\"https:\/\/www.criware.com\/en\/get\/index.html\">CRIWARE SDK for Stadia<\/a>!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few days ago, Google launched Stadia, its cloud-based service that allows users to stream games on a Chrome web<\/p>\n","protected":false},"author":2,"featured_media":2642,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_container_layout":"default_layout","colormag_page_sidebar_layout":"default_layout","footnotes":""},"categories":[5,9,6],"tags":[],"class_list":["post-2634","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-adx","category-news","category-sofdec"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/2634","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/comments?post=2634"}],"version-history":[{"count":5,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/2634\/revisions"}],"predecessor-version":[{"id":2643,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/posts\/2634\/revisions\/2643"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/media\/2642"}],"wp:attachment":[{"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/media?parent=2634"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/categories?post=2634"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.criware.com\/index.php\/wp-json\/wp\/v2\/tags?post=2634"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}